Arab World English Journal (AWEJ) Special Issue on CALL Number 6. July 2020                              Pp.49-66
DOI: https://dx.doi.org/10.24093/awej/call6.4

Full Paper PDF

 

 The Use of Edutainment in Promoting Higher Order Thinking Skills in ESL Writing
among Malaysian University Students
 

 

Siti Hamin Stapa
Language Studies and Linguistics Research Centre,
Faculty of Social Sciences and Humanities
Universiti Kebangsaan Malaysia,
Selangor, Malaysia

Nur Izzati Ibaharim
English Department, School of Business
Malaysia University of Science & Technology
Selangor, Malaysia

 

 

 

Abstract:
The aim of this article is to investigate the perceptions of university students on the use of edutainment in promoting Higher Order Thinking Skills (HOTS) in English as a second language (ESL) writing. 20 diploma students from Malaysia University of Science & Technology (MUST) participated in this study. This study adopts quantitative research design where a set of questionnaires was distributed to the students. Before answering the questionnaire, the students went through a treatment using edutainment. They had to play an online game downloaded from Play Store. They spent 13 weeks playing the game. At the end of the treatment, they had to sit for the post test. Then they were asked to complete the questionnaire. This study is in bringing positive impact to the society starting from the ministry to the students regarding the importance of the edutainment implementation in classroom teaching. The findings reveal that the students perceived that Edutainment has affected the stimulation of higher order thinking skills in their writing. This suggests that edutainment should be incorporated in the teaching and learning English.
Keywords: Computer Assisted Language Learning (CALL), Edutainment, ESL writing, Higher Order Thinking Skills (HOTS), Malaysian students, mobile game

Cite as.  Stapa, S.H. , & Ibaharim, N.S. (2020). The Use of Edutainment in Promoting Higher Order Thinking Skills in ESL Writing among Malaysian University Students. Arab World English Journal (AWEJ) Special Issue on CALL (6). 49-66
DOI: https://dx.doi.org/10.24093/awej/call6.4

References

Aksakal, N. (2015). Theoretical View to the Approach of the Edutainment. Procedia-Social and Behavioral Sciences. 186, 1232-1239.

Alamri, A. (2016). Should Video Games Be Included in the Learning Process. International Journal of Education8(1), 23-33.

Alias, N., Rosman, F., Rahman, M. N. A., & Dewitt, D. (2015). The Potential of Video Game in Malay Language Learning for Foreign Students in a Public Higher Education Institution. Procedia-Social and Behavioral Sciences. 176, 1020-1027.

Alkhatib, O.T. (2019). A Framework for Implementing Higher-Order Thinking  Skills (Problem-Solving, Critical Thinking, Creative Thinking, and Decision-Making) in Engineering & HumanitiesAdvances in Science and Engineering Technology International Conferences (ASET). Dubai, United Arab Emirates, United.

Anderson, L. W., & Krathwohl, D. R. (2001). A Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom’s Taxonomy of Educational Objectives. New York. Longman. 42(2), 145–170.

Berry, C., & Baker, M. D. (2010). Inside Protein Structures: Teaching in Three Dimensions. Biochemistry and Molecular Biology Education. 38(6), 425-429.  DOI: 10.1002/bmb.20434

Bjorvatn, K., Cappelen, A. W., Sekei, L. H., Sørensen, E. Ø., & Tungodden, B. (2020). Teaching Through Television: Experimental Evidence on Entrepreneurship Education in Tanzania. Management Science. 66(6), 2308-2325.

Brookhart, S. M. (2010). How to Assess Higher-Order Thinking Skills in Your Classroom. Alexandria, Virginia USA. ASCD.

Capila, A. and Bhalla, P. (2010) “Street Theatre for Edutainment”: A Participatory Research with Youth in Delhi. New Delhi: Department of Development Communication and Extension, Lady Irwin College, University of Delhi.

Carbonilla Gorra, V., & Bhati, S. S. (2016). Students’ Perception on Use of Technology in the Classroom at Higher Education Institutions in Philippines. Asian Journal of Education and e-Learning4 (3), 92-103.

DeWitt, D., Alias, N., Ibrahim, Z., Shing, N. K., & Rashid, S. M. M. (2015). Design of a Learning Module for the Deaf in a Higher Education Institution Using Padlet. Procedia-Social and Behavioral Sciences. 176, 220-226.

Dj, M. Z., & Sukarnianti, S. (2015). Using Hypnoteaching Strategy to Improve Students’ Writing Ability. Dinamika Ilmu. 15(2), 185-199.

Dorgu, T. E. (2016). Different Teaching Methods: A Panacea for Effective Curriculum Implementation in the Classroom. International Journal of Secondary Education, 3(6), 77-87. DOI: 10.11648/j.ijsedu.s.2015030601.13

Dörner, R., Göbel, S., Effelsberg, W., & Wiemeyer, J. (2016). Player Experience in Serious Games: Foundations, Concepts and Practice. Springer International Publishing Switzerland. 243-271.

Frafika Sari, I., Rahayu, A., Apriliandari, D. I., & Dwi, S. (2018). Blended Learning: Improving Student’s Motivation in English Teaching Learning Process. International Journal of Languages’ Education and Teaching, 6(1), 163-170.

Ghani, I. A., Ibrahim, N. H., Yahaya, N. A., & Surif, J. (2017). Enhancing Students’ HOTS in Laboratory Educational Activity by Using Concept Map as an Alternative Assessment Tool. Chemistry Education Research and Practice. 18(4), 849-874.

Giannakos, M. N., & Vlamos, P. (2013). Educational Webcasts’ Acceptance: Empirical Examination and the Role of ExperienceBritish Journal of Educational Technology. 44(1), 125-143.

Kim, D., & Kim, M. (2015). Design of Mixed Reality-Based Convergence Edutainment System Using Cloud Service. Journal of the Korea Convergence Society. 6(3), 103-109.

Korkmaz, Ş. Ç. (2013). Language Games as a Part of Edutainment. Procedia-Social and Behavioral Sciences. 93, 1249-1253.

Malik, R. S. (2018). Educational Challenges in 21st Century and Sustainable Development. Journal of Sustainable Development Education and Research. 2(1), 9-20. DOI: https://doi.org/10.17509/jsder.v2i1.12266

Montrieux, H., Vanderlinde, R., Schellens, T., & De Marez, L. (2015). Teaching and Learning with Mobile Technology: A Qualitative Explorative Study About the Introduction of Tablet Devices in Secondary Education. PloS one, 10(12), 1-17.   DOI: https://doi.org/10.1371/journal.pone.0144008

Putra, C. A. (2018). Enhanced Learning Outcomes Using Interactive Edutainment Learning Method. Proceedings International Conference Bksptis219-224.

Saido, G. M., Siraj, S., Nordin, A. B. B., & Al_Amedy, O. S. (2018). Higher Order Thinking Skills Among Secondary School Students in Science Learning. MOJES: Malaysian Online Journal of Educational Sciences. 3(3), 13-20.  DOI: http://dx.doi.org/10.24235/sc.educatia.v8i1.3886

Singh, C. K. S., Singh, R. K. A., Singh, T. S. M., Mostafa, N. A., & Mohtar, T. M. T. (2018). Developing a Higher Order Thinking Skills Module for Weak ESL Learners. English Language Teaching. 11(7), 86-100.

Surjono, H. D. (2015). The Effects of Multimedia and Learning Style on Student Achievement in Online Electronics Course. Turkish Online Journal of Educational Technology-TOJET. 14(1), 116-122.

Tiew Chia Chun, & Melissa Ng (2019). The Teaching of Higher Order Thinking Skills (HOTS) in Malaysian Schools: Policy and Practice. Malaysian Online Journal of Educational Management.7 (2), 19-33.

Vernez, G., Culbertson, S., & Constant, L. (2014). Strategic Priorities for Improving Access to Quality Education in the Kurdistan Region—Iraq. Santa Monica, CA: RAND Corporation. DOI: http://www.rand.org/pubs/monographs/MG1140z2-1

Yee, M. H., Jailani, M. Y., Noraini, O., Suzanna, I., & Tee, T. K. (2010). The Perception of Student on Mastering the Level of Higher Order Thinking Skills in Technical Education Subjects. Proceeding The 3rd Regional Conference on Engineering & Research in Higher Education, 59, 197-203.

Zaki, N. A. A., Wook, T. S. M. T., & Ahmad, K. (2015). Analysis and Classification of Serious Games for Cognitive Stimulation. 2015 International Conference on Electrical Engineering and Informatics (ICEEI). 612-617.

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on reddit
Reddit
Share on email
Email
Share on stumbleupon
StumbleUpon
Share on digg
Digg
https://dx.doi.org/10.24093/awej/call6.4
Share on facebook
Share on twitter
Share on linkedin
Share on tumblr
Share on digg
Share on email
Share on reddit
Share on stumbleupon
Share on vk

Siti Hamin Stapa is a Professor of Applied Linguistics from the Language Studies and Linguistics
Research Centre, Faculty of Social Sciences and Humanities, Universiti Kebangsaan Malaysia.
Her expertise is in second language writing. She has conducted research and published on the
teaching and learning L2 writing. She is also active in community-based research and currently
involved in projects to create awareness on the effects on climate change among primary school
children in Malaysia.
Nur Izzati Ibaharim is an English lecturer at Malaysia University of Science & Technology
(MUST). She had been teaching undergraduate students while completing her master’s degree at
Universiti Kebangsaan Malaysia from 2017 to 2019 before graduated and joined MUST as a fulltime lecturer. She also went to Vietnam to teach Pre-Intermediate English course for one semester
at Nam Can Tho University in Can Tho, Vietnam.