Arab World English Journal (AWEJ) Special Issue on CALL Number 8. July 2022                  Pp. 146-165

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Integrating Mobile Games in Arabic Orthography Classrooms

 Muna Al-Razgan 
College of Computer & Information Sciences
      King Saud University, Saudi Arabia

Hind M. Alotaibi      

College of Languages & Translation
King Saud University, Saudi Arabia
Corresponding Author:


Received: 05/16/2022             Accepted:07/06/2022              Published: 07/25/2022


Considerable advances in the capabilities of modern mobile devices have enabled their use as powerful educational tools. Today, mobile learning games are widely used as creative platforms for teaching and learning, offering enjoyable and ubiquitous educational content. This study describes the design and evaluation of a mobile Arabic orthography game aimed at improving Arabic orthographical skills among young learners. In particular, 52 female fourth-grade students participated in this study to answer the following research questions: what impact does the use of mobile Arabic orthography games have on students’ performance, and how do students perceive this learning approach? A mixed-method research design was adopted to answer these research questions, including pre-and post-tests, interviews, and classroom observations. Analysis of the data revealed that, although there were a few challenges involved in using mobile games as a learning tool, significant improvements were found in students’ performance and engagement, and positive attitudes were developed towards using the mobile game. In addition, there was an overall increase in students’ motivation and interaction. The pedagogical implications of these findings can be linked to the gamification of the teaching and learning environments. Teachers are encouraged to consider integrating mobile educational games into their instructional approaches, as they can serve as great incentives to learning (especially for young students).
Keywords: Arabic orthography, language teaching and learning, mobile-assisted language learning, mobile games

Cite as:  Al-Razgan, M., & Alotaibi, H.M. (2022).  Integrating Mobile Games in Arabic Orthography Classrooms  Arab World English Journal (AWEJ) Special Issue on CALL (8)146-165.


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Received: 05/16/2022
Accepted: 07/06/2022
Published: 07/25/2022

Dr Muna Al-Razgan is an Associate Professor at the Software Engineering department, college of computer and information sciences, King Saud University, Riyadh, Saudi Arabia. Her research interests include data mining, mining the social web, educational data mining, data analysis, User experience design, and Software Engineering. 

Dr. Hind Alotaibi is an Associate Professor at the College of Languages & Translation, King Saud University in Riyadh. She has a Ph.D. in Computer-Assisted Language Learning CALL from The University of Manchester, UK. Her research interests include ICT in Education, E-learning, Computer-Assisted Learning and Computer-Assisted Translation.